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1. Sticky:Strategic Cruiser Focus Group Working Thread - in Upcoming Feature and Change Feedback Center [original thread]
I've been looking at the t3c thing for a while now, and considering what possible changes you might make. I thought there was a reasonable chance that you would buff remote rep power from t3's. Honestly, I think you're going too far currently wi...
- by Mr Rive - at 2017.06.01 00:24:42
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2. [119.5] Fleet QoL improvements and more little things from Five 0 - in Test Server Feedback [original thread]
Suggestion: Add a tooltip in the broadcast window showing how much shield/armor/structure someone has when they broadcast, similar to the watchlist. This would be a massive QoL improvement.
- by Mr Rive - at 2017.05.19 20:50:32
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3. Proposed rule changes for Alliance Tournament XV - in EVE Alliance Tournament Discussion [original thread]
To clarify, I certainly think the bhaal raibasu combo might well be overpowered, but I strongly suspect CCP already knows this. My bet is they will already structure the rules around it. The issue here is not whether it is OP, but whether a blunt ...
- by Mr Rive - at 2017.04.15 15:58:25
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4. Proposed rule changes for Alliance Tournament XV - in EVE Alliance Tournament Discussion [original thread]
I agree with you abouty everything but the bhaal. Thing is, PL has been using officer bhaals for years. It's been the obvious choice for a flagship for ages. The reason it was so powerful last year was the points bonus. I don't think removing ...
- by Mr Rive - at 2017.04.15 15:53:34
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5. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Reaver Glitterstim wrote: Actually, the capital T2 remote rep at max skills will cost the Dagon 487 Gj/s to run, and keep in mind this is with the cycle time reduction. The nos pulling in 100 Gj/s is a very significant chunk of capacitor incom...
- by Mr Rive - at 2017.04.04 20:54:40
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6. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Atomic Virulent wrote: It's funny. The replies to this are very telling. Before even reading any of them I thought to myself... "Wow, content for 3 groups. Goons, PL, and NC." This is just documented proof. Nearly all comments are from those 3...
- by Mr Rive - at 2017.04.02 14:59:57
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7. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
So before the changes, the barghest has on faction missile: 30.3km on siege missiles 94.3km on rapid heavies 222km on cruise missiles After the changes, the bargest will have on faction missiles: 30.3km on siege missiles. 62.9km on rapid heavies...
- by Mr Rive - at 2017.04.01 23:48:47
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8. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Also, another thing, why do they need to cost so bloody much? If you look at any other faction ship in game, including faction titans, theyre like 2-3 times the cost of a t1 variant. They aren't super OP, so making them cost that much just mean...
- by Mr Rive - at 2017.03.30 00:06:16
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9. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
So I guess the question is, are you happy with it not being stable on the remote reppers @larrkin? If someone if truly going to use this in fights, ESPECIALLY in wormhole space, where neuts abound like crazy, a single bhaal fitted with 7 neuts com...
- by Mr Rive - at 2017.03.29 20:36:43
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10. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
OKAY seen as it seems to make a difference when I post hard math, let me do the math on the NOSing bonuses real quick. So, each faction NOS you fit on the dagon gains you 100c/sec. For local reppers, a DB capital armor repper (local) uses up 1...
- by Mr Rive - at 2017.03.29 20:30:42
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11. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Yeah, that would be another way to do it. Significantly dropping the price of faction capitals would incentivise their use. Why when faction battleships cost between 2-3x as much as t1 battleships, should faction carriers/dreads/fax cost 15x as ...
- by Mr Rive - at 2017.03.29 01:45:52
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12. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
For the record, I don't want the thing to be OP, that would be boring. I just want to be able to justify buying one for the job it is designed to do, namely triage reps. All it is right now is a e-peen. The other faction capitals in the game mak...
- by Mr Rive - at 2017.03.29 00:33:58
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13. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Siginek wrote: Mr Rive wrote: What would I personally do with it? Well, this is a start: Amarr Carrier Bonus: 30% bonus to Energy Nosferatu drain amount, optimal range and falloff. 4% bonus to all armor resistances 5% bonus to maximum capa...
- by Mr Rive - at 2017.03.29 00:30:59
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14. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Querns wrote: Mr Rive wrote: CCP Larrikin wrote: Hi Space Friends, please check the OP, some updates have been made! Update (2017-03-28 1610) Added local repair bonus to Dagon Reduced Corpse bays for all That is slightly bet...
- by Mr Rive - at 2017.03.29 00:25:39
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15. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Hi Space Friends, please check the OP, some updates have been made! Update (2017-03-28 1610) Added local repair bonus to Dagon Reduced Corpse bays for all That is slightly better. Before, the dagon tanked less ...
- by Mr Rive - at 2017.03.28 20:53:39
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16. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Tappits wrote: Mr Rive wrote: Can everyone please stop yelling at each other so we can all collectively yell about how poorly the dogon tanks?? We can all agree on that :3 Maybe it's not designed around max tank but maybe other situations...
- by Mr Rive - at 2017.03.28 15:49:25
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17. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Can everyone please stop yelling at each other so we can all collectively yell about how poorly the dogon tanks?? We can all agree on that :3
- by Mr Rive - at 2017.03.27 23:38:15
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18. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
basically what I'm saying is the problem the faction titan faces is hilariously tiny compared to the faction FAX. BTW I ran some numbers. The dogon has less of an effective local tank in both passive and active fit than the apostle. Considering...
- by Mr Rive - at 2017.03.27 20:02:48
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19. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
From what I can tell his argument is thusly: Why bother using a faction titan, when that faction titan can only fit the modules of one race of bonuses in its hull? Effectively, you are saying 'here are the bonuses' but then negating that because...
- by Mr Rive - at 2017.03.27 20:00:09
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20. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Okay get this. I dare you to plug it into Pyfa Larrkin. Pretend this is a dogon with 2 capital energy NOS on. To replicate that I have put five on the apostle to simulate that bonus. The remote rep PG reduction would mean you could most likely fit...
- by Mr Rive - at 2017.03.27 16:53:25
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